Vector Tiles¶
This module encodes and decodes Mapbox Vector Tiles (MVT), version 2.1. It converts between the protobuf encoding and a VectorTile model with JTS geometries.
Core concepts¶
A vector tile holds named layers, and a layer holds features. A feature has an optional id, attributes, and a geometry. Geometries are in tile coordinates: the origin is the top-left corner of the tile, y grows downward, and the extent of the layer, usually 4096, spans the tile.
Decoding is lazy. A feature decodes its geometry and its attributes on first access.
Installation¶
<dependency>
<groupId>io.tileverse.vectortiles</groupId>
<artifactId>tileverse-vectortiles</artifactId>
</dependency>
The version comes from tileverse-bom, as described in Getting Started.
Usage¶
Decode MVT bytes, for example a tile read from a PMTiles archive:
import io.tileverse.vectortile.model.VectorTile;
import io.tileverse.vectortile.mvt.VectorTileCodec;
import java.util.Map;
import org.locationtech.jts.geom.Geometry;
VectorTileCodec codec = new VectorTileCodec();
VectorTile tile = codec.decode(mvtBytes);
for (VectorTile.Layer layer : tile.getLayers()) {
System.out.println("Layer: " + layer.getName());
layer.getFeatures().forEach(feature -> {
Geometry geometry = feature.getGeometry();
Map<String, Object> attributes = feature.getAttributes();
});
}
Build a tile from JTS geometries and encode it:
import io.tileverse.vectortile.mvt.VectorTileBuilder;
VectorTileBuilder builder = new VectorTileBuilder();
builder.layer()
.name("buildings")
.feature()
.id(123)
.geometry(polygon) // in tile coordinates
.attribute("height", 50)
.build() // returns the LayerBuilder
.build(); // adds the layer, returns the VectorTileBuilder
byte[] encoded = codec.encode(builder.build());
Component view¶
VectorTileCodec encodes and decodes between MVT bytes and the VectorTile model. VectorTileBuilder builds VectorTile instances from JTS geometries.
Next steps¶
- Encode vector tiles: build tiles, configure clipping and simplification, and write the bytes.
- Decode vector tiles: read layers and features, and filter features without decoding their geometries.