Vector Tiles Quick Start¶
Get started with Tileverse Vector Tiles quickly.
Decoding MVT¶
import io.tileverse.vectortile.mvt.VectorTileCodec;
import io.tileverse.vectortile.model.VectorTile;
VectorTileCodec codec = VectorTileCodec.getDefault();
byte[] mvtBytes = ...; // Load from file, network, etc.
VectorTile tile = codec.decode(mvtBytes);
// Iterate layers and features
for (VectorTile.Layer layer : tile.getLayers()) {
System.out.println("Layer: " + layer.getName());
for (VectorTile.Layer.Feature feature : layer.getFeatures()) {
System.out.println(" Feature ID: " + feature.getId());
System.out.println(" Geometry: " + feature.getGeometry());
System.out.println(" Attributes: " + feature.getAttributes());
}
}
Encoding MVT¶
import io.tileverse.vectortile.mvt.VectorTileBuilder;
VectorTileBuilder builder = VectorTileBuilder.create();
builder.layer("poi")
.feature()
.geometry(point)
.attributes(Map.of("name", "Restaurant"));
VectorTile tile = builder.build();
byte[] mvtBytes = codec.encode(tile);